Animated Armor
Medium construct, unaligned

Armor Class 18 (natural armor)
Hit Points 33 (6d8+6)
Speed 25 ft.
- STR
- 14
- +2
- DEX
- 11
- +0
- CON
- 13
- +1
- INT
- 1
- -5
- WIS
- 3
- -4
- CHA
- 1
- -5
Damage Immunities poison, psychic
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive perception 6
Languages —
Challenge 1 (200 XP)
Proficiency Bonus +2
Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
Multiattack. The armor makes two melee attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.