Azer
Medium elemental, lawful neutral

Armor Class 15 (natural armor), 17 (armor)
Hit Points 39 (6d8+12)
Speed 30 ft.
- STR
- 17
- +3
- DEX
- 12
- +1
- CON
- 15
- +2
- INT
- 12
- +1
- WIS
- 13
- +1
- CHA
- 10
- +0
Saving Throws CON +4
Damage Immunities fire, poison
Condition Immunities Poisoned
Senses passive perception 11
Languages Ignan
Challenge 2 (450 XP)
Proficiency Bonus +2
Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Actions
Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.