Barrow Centipede
OriginalLarge monstrosity, unaligned
A pale, man-long centipede that nests in the walls of old tombs. It feeds on the dead but will happily make more of them, numbing its prey before dragging it into the dark.

Armor Class 14 (natural armor)
Hit Points 45 (6d10+12)
Speed 30 ft., climb 30 ft.
- STR
- 15
- +2
- DEX
- 14
- +2
- CON
- 15
- +2
- INT
- 2
- -4
- WIS
- 12
- +1
- CHA
- 4
- -3
Damage Immunities poison
Condition Immunities Poisoned
Senses darkvision 60 ft., tremorsense 30 ft., passive perception 11
Languages —
Challenge 2 (450 XP)
Proficiency Bonus +2
Wall Crawler. The centipede can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Grave Scent. The centipede has advantage on Wisdom (Perception) checks to find creatures within 60 feet of it that are dead or at 0 hit points.
Actions
Multiattack. The centipede makes two attacks: one with its mandibles and one with its tail.
Mandibles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage plus 5 (2d4) poison damage, and the target must succeed on a DC 12 Constitution saving throw or be numbed until the end of its next turn. A numbed creature's speed is halved and it can't take reactions.
Tail Lash. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.