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Barrow Centipede

Original

Large monstrosity, unaligned

A pale, man-long centipede that nests in the walls of old tombs. It feeds on the dead but will happily make more of them, numbing its prey before dragging it into the dark.

Armor Class 14 (natural armor)

Hit Points 45 (6d10+12)

Speed 30 ft., climb 30 ft.

STR
15
+2
DEX
14
+2
CON
15
+2
INT
2
-4
WIS
12
+1
CHA
4
-3

Damage Immunities poison

Condition Immunities Poisoned

Senses darkvision 60 ft., tremorsense 30 ft., passive perception 11

Languages —

Challenge 2 (450 XP)

Proficiency Bonus +2

Wall Crawler. The centipede can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Grave Scent. The centipede has advantage on Wisdom (Perception) checks to find creatures within 60 feet of it that are dead or at 0 hit points.

Actions

Multiattack. The centipede makes two attacks: one with its mandibles and one with its tail.

Mandibles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage plus 5 (2d4) poison damage, and the target must succeed on a DC 12 Constitution saving throw or be numbed until the end of its next turn. A numbed creature's speed is halved and it can't take reactions.

Tail Lash. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.

Original creature of The Dragon's Lantern.