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Blood Hawk

Small beast, unaligned

Armor Class 12

Hit Points 7 (2d6)

Speed 10 ft., fly 60 ft.

STR
6
-2
DEX
14
+2
CON
10
+0
INT
3
-4
WIS
14
+2
CHA
5
-3

Skills Perception +4

Senses passive perception 14

Languages —

Challenge 1/8 (25 XP)

Proficiency Bonus +2

Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Source: System Reference Document 5.1 (CC-BY-4.0).