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Bugbear

Medium humanoid (goblinoid), chaotic evil

Armor Class 16 (armor)

Hit Points 27 (5d8+5)

Speed 30 ft.

STR
15
+2
DEX
14
+2
CON
13
+1
INT
8
-1
WIS
11
+0
CHA
9
-1

Skills Stealth +6, Survival +2

Senses darkvision 60 ft., passive perception 10

Languages Common, Goblin

Challenge 1 (200 XP)

Proficiency Bonus +2

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.

Source: System Reference Document 5.1 (CC-BY-4.0).