Centaur
Large monstrosity, neutral good

Armor Class 12
Hit Points 45 (6d10+12)
Speed 50 ft.
- STR
- 18
- +4
- DEX
- 14
- +2
- CON
- 14
- +2
- INT
- 9
- -1
- WIS
- 13
- +1
- CHA
- 11
- +0
Skills Athletics +6, Perception +3, Survival +3
Senses passive perception 13
Languages Elvish, Sylvan
Challenge 2 (450 XP)
Proficiency Bonus +2
Charge. If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.
Actions
Multiattack. The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.