Crocodile
Large beast, unaligned

Armor Class 12 (natural armor)
Hit Points 19 (3d10+3)
Speed 20 ft., swim 20 ft.
- STR
- 15
- +2
- DEX
- 10
- +0
- CON
- 13
- +1
- INT
- 2
- -4
- WIS
- 10
- +0
- CHA
- 5
- -3
Skills Stealth +2
Senses passive perception 10
Languages —
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target