← Back to the Bestiary

Crocodile

Large beast, unaligned

Armor Class 12 (natural armor)

Hit Points 19 (3d10+3)

Speed 20 ft., swim 20 ft.

STR
15
+2
DEX
10
+0
CON
13
+1
INT
2
-4
WIS
10
+0
CHA
5
-3

Skills Stealth +2

Senses passive perception 10

Languages —

Challenge 1/2 (100 XP)

Proficiency Bonus +2

Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target

Source: System Reference Document 5.1 (CC-BY-4.0).