Druid
Medium humanoid (any race), any alignment

Armor Class 11, 16 (spell)
Hit Points 27 (5d8+5)
Speed 30 ft.
- STR
- 10
- +0
- DEX
- 12
- +1
- CON
- 13
- +1
- INT
- 12
- +1
- WIS
- 15
- +2
- CHA
- 11
- +0
Skills Medicine +4, Nature +3, Perception +4
Senses passive perception 14
Languages Druidic plus any two languages
Challenge 2 (450 XP)
Proficiency Bonus +2
Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared: - Cantrips (at will): , , - 1st level (4 slots): , , , - 2nd level (3 slots): ,
Actions
Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.