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Elk

Large beast, unaligned

Armor Class 10

Hit Points 13 (2d10+2)

Speed 50 ft.

STR
16
+3
DEX
10
+0
CON
12
+1
INT
2
-4
WIS
10
+0
CHA
6
-2

Senses passive perception 10

Languages —

Challenge 1/4 (50 XP)

Proficiency Bonus +2

Charge. If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.

Source: System Reference Document 5.1 (CC-BY-4.0).