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Gargoyle

Medium elemental, chaotic evil

Armor Class 15 (natural armor)

Hit Points 52 (7d8+21)

Speed 30 ft., fly 60 ft.

STR
15
+2
DEX
11
+0
CON
16
+3
INT
6
-2
WIS
11
+0
CHA
7
-2

Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine

Damage Immunities poison

Condition Immunities Exhaustion, Petrified, Poisoned

Senses darkvision 60 ft., passive perception 10

Languages Terran

Challenge 2 (450 XP)

Proficiency Bonus +2

False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.

Actions

Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Source: System Reference Document 5.1 (CC-BY-4.0).