Gargoyle
Medium elemental, chaotic evil

Armor Class 15 (natural armor)
Hit Points 52 (7d8+21)
Speed 30 ft., fly 60 ft.
- STR
- 15
- +2
- DEX
- 11
- +0
- CON
- 16
- +3
- INT
- 6
- -2
- WIS
- 11
- +0
- CHA
- 7
- -2
Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine
Damage Immunities poison
Condition Immunities Exhaustion, Petrified, Poisoned
Senses darkvision 60 ft., passive perception 10
Languages Terran
Challenge 2 (450 XP)
Proficiency Bonus +2
False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.
Actions
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.