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Giant Bat

Large beast, unaligned

Armor Class 13

Hit Points 22 (4d10)

Speed 10 ft., fly 60 ft.

STR
15
+2
DEX
16
+3
CON
11
+0
INT
2
-4
WIS
12
+1
CHA
6
-2

Senses blindsight 60 ft., passive perception 11

Languages —

Challenge 1/4 (50 XP)

Proficiency Bonus +2

Echolocation. The bat can't use its blindsight while deafened.

Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Source: System Reference Document 5.1 (CC-BY-4.0).