Giant Centipede
Small beast, unaligned

Armor Class 13 (natural armor)
Hit Points 4 (1d6+1)
Speed 30 ft., climb 30 ft.
- STR
- 5
- -3
- DEX
- 14
- +2
- CON
- 12
- +1
- INT
- 1
- -5
- WIS
- 7
- -2
- CHA
- 3
- -4
Senses blindsight 30 ft., passive perception 8
Languages —
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.