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Giant Goat

Large beast, unaligned

Armor Class 11

Hit Points 19 (3d10+3)

Speed 40 ft.

STR
17
+3
DEX
11
+0
CON
12
+1
INT
3
-4
WIS
12
+1
CHA
6
-2

Senses passive perception 11

Languages —

Challenge 1/2 (100 XP)

Proficiency Bonus +2

Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

Source: System Reference Document 5.1 (CC-BY-4.0).