Giant Goat
Large beast, unaligned

Armor Class 11
Hit Points 19 (3d10+3)
Speed 40 ft.
- STR
- 17
- +3
- DEX
- 11
- +0
- CON
- 12
- +1
- INT
- 3
- -4
- WIS
- 12
- +1
- CHA
- 6
- -2
Senses passive perception 11
Languages —
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.