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Giant Vulture

Large beast, neutral evil

Armor Class 10

Hit Points 22 (3d10+6)

Speed 10 ft., fly 60 ft.

STR
15
+2
DEX
10
+0
CON
15
+2
INT
6
-2
WIS
12
+1
CHA
7
-2

Skills Perception +3

Senses passive perception 13

Languages understands Common but can't speak

Challenge 1 (200 XP)

Proficiency Bonus +2

Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Multiattack. The vulture makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Source: System Reference Document 5.1 (CC-BY-4.0).