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Gloamhound

Original

Medium monstrosity, neutral evil

Lean, hairless hounds that seem cut out of the dusk itself. Torches gutter as a gloamhound approaches, and it steps from one patch of shadow to another faster than the eye can follow.

Armor Class 14 (natural armor)

Hit Points 52 (8d8+16)

Speed 40 ft.

STR
14
+2
DEX
17
+3
CON
14
+2
INT
5
-3
WIS
13
+1
CHA
8
-1

Skills Perception +3, Stealth +7

Damage Vulnerabilities radiant

Damage Resistances necrotic

Senses darkvision 120 ft., passive perception 13

Languages —

Challenge 3 (700 XP)

Proficiency Bonus +2

Lightdrinker. Nonmagical light within 20 feet of the gloamhound is dimmed by one step: bright light becomes dim light, and dim light becomes darkness.

Umbral Step (Recharge 5–6). As a bonus action while in dim light or darkness, the gloamhound teleports up to 40 feet to an unoccupied space it can see that is also in dim light or darkness.

Gloam Hunger. The gloamhound's bite deals an extra 3 (1d6) necrotic damage to a creature that is in dim light or darkness.

Actions

Multiattack. The gloamhound makes two bite attacks.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Original creature of The Dragon's Lantern.