Goat
Medium beast, unaligned

Armor Class 10
Hit Points 4 (1d8)
Speed 40 ft.
- STR
- 12
- +1
- DEX
- 10
- +0
- CON
- 11
- +0
- INT
- 2
- -4
- WIS
- 10
- +0
- CHA
- 5
- -3
Senses passive perception 10
Languages —
Challenge 0 (10 XP)
Proficiency Bonus +2
Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.