Gold Dragon Wyrmling
Medium dragon, lawful good

Armor Class 17 (natural armor)
Hit Points 60 (8d8+24)
Speed 30 ft., fly 60 ft., swim 30 ft.
- STR
- 19
- +4
- DEX
- 14
- +2
- CON
- 17
- +3
- INT
- 14
- +2
- WIS
- 11
- +0
- CHA
- 16
- +3
Saving Throws DEX +4, CON +5, WIS +2, CHA +5
Skills Perception +4, Stealth +4
Damage Immunities fire
Senses blindsight 10 ft., darkvision 60 ft., passive perception 14
Languages Draconic
Challenge 3 (700 XP)
Proficiency Bonus +2
Amphibious. The dragon can breathe air and water.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save, or half as much damage on a successful one. Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.