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Guard

Medium humanoid (any race), any alignment

Armor Class 16 (armor)

Hit Points 11 (2d8+2)

Speed 30 ft.

STR
13
+1
DEX
12
+1
CON
12
+1
INT
10
+0
WIS
11
+0
CHA
10
+0

Skills Perception +2

Senses passive perception 12

Languages any one language (usually Common)

Challenge 1/8 (25 XP)

Proficiency Bonus +2

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Source: System Reference Document 5.1 (CC-BY-4.0).