Hill Giant
Huge giant, chaotic evil

Armor Class 13 (natural armor)
Hit Points 105 (10d12+40)
Speed 40 ft.
- STR
- 21
- +5
- DEX
- 8
- -1
- CON
- 19
- +4
- INT
- 5
- -3
- WIS
- 9
- -1
- CHA
- 6
- -2
Skills Perception +2
Senses passive perception 12
Languages Giant
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions
Multiattack. The giant makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.