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Noble

Medium humanoid (any race), any alignment

Armor Class 15 (armor)

Hit Points 9 (2d8)

Speed 30 ft.

STR
11
+0
DEX
12
+1
CON
11
+0
INT
12
+1
WIS
14
+2
CHA
16
+3

Skills Deception +5, Insight +4, Persuasion +5

Senses passive perception 12

Languages any two languages

Challenge 1/8 (25 XP)

Proficiency Bonus +2

Actions

Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Reactions

Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.

Source: System Reference Document 5.1 (CC-BY-4.0).