Tiger
Large beast, unaligned

Armor Class 12
Hit Points 37 (5d10+10)
Speed 40 ft.
- STR
- 17
- +3
- DEX
- 15
- +2
- CON
- 14
- +2
- INT
- 3
- -4
- WIS
- 12
- +1
- CHA
- 8
- -1
Skills Perception +3, Stealth +6
Senses darkvision 60 ft., passive perception 13
Languages —
Challenge 1 (200 XP)
Proficiency Bonus +2
Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.