White Dragon Wyrmling
Medium dragon, chaotic evil

Armor Class 16 (natural armor)
Hit Points 32 (5d8+10)
Speed 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
- STR
- 14
- +2
- DEX
- 10
- +0
- CON
- 14
- +2
- INT
- 5
- -3
- WIS
- 10
- +0
- CHA
- 11
- +0
Saving Throws DEX +2, CON +4, WIS +2, CHA +2
Skills Perception +4, Stealth +2
Damage Immunities cold
Senses blindsight 10 ft., darkvision 60 ft., passive perception 14
Languages Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath (Recharge 5–6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.