Worg
Large monstrosity, neutral evil

Armor Class 13 (natural armor)
Hit Points 26 (4d10+4)
Speed 50 ft.
- STR
- 16
- +3
- DEX
- 13
- +1
- CON
- 13
- +1
- INT
- 7
- -2
- WIS
- 11
- +0
- CHA
- 8
- -1
Skills Perception +4
Senses darkvision 60 ft., passive perception 14
Languages Goblin, Worg
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.