Mage
Medium humanoid (any race), any alignment

Armor Class 12, 15 (spell)
Hit Points 40 (9d8)
Speed 30 ft.
- STR
- 9
- -1
- DEX
- 14
- +2
- CON
- 11
- +0
- INT
- 17
- +3
- WIS
- 12
- +1
- CHA
- 11
- +0
Saving Throws INT +6, WIS +4
Skills Arcana +6, History +6
Senses passive perception 11
Languages any four languages
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: - Cantrips (at will): , , , - 1st level (4 slots): , , , - 2nd level (3 slots): , - 3rd level (3 slots): , , - 4th level (3 slots): , - 5th level (1 slot):
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.