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Magic Weapon

2nd-level transmutation

Casting Time 1 bonus action

Range Touch

Components V, S

Duration Concentration, up to 1 hour

Classes Paladin, Wizard

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At Higher Levels

When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

Source: System Reference Document 5.1 (CC-BY-4.0).